The Visual Arts as a Canvas for Teaching Computer Programming

Price, Colin (2005) The Visual Arts as a Canvas for Teaching Computer Programming. In: UNSPECIFIED.

View this record at
Official URL:


We explore the relationships between the construction of a work of art and the crafting of a computer program in Java and suggest that the structure of paintings and drawings may be used to teach the fundamental concepts of computer programming. This movement "from Art to Science", using art to drive computing, complements the common use of computing to inform art. We report on initial experiences using this approach with undergraduate and postgraduate students. An embryonic theory of the correspondence between art and computing is presented and a methodology proposed to develop this project further.

Item Type: Conference or Workshop Item
Keywords: L Education (General), N Visual arts (General) For photography, see TR, T Technology (General)
Members: University of Worcester
Depositing User: ULCC Admin
Date Deposited: 08 Nov 2016 13:17
Last Modified: 08 Nov 2016 13:17

Actions (login required)

Edit Item Edit Item